Much of the new features can be found in the survival part of the game. While you’re in your procedurally-generated house, gather supplies and your family members with only four weight slots for every trip and get to the shelter’s entrance before the 60 seconds are up. It all plays out pretty much the same, though. You still move quite wonkily, no matter which of the husband and wife, and the collision physics with the in-game objects can be annoying. Unfortunately, 60 Seconds! Reatomized hadn’t really revamped the controls in that mode. You can choose to play as either the father, Ted, or the mother, Dolores, for the scavenger part. There are three difficulty modes like in the original game: the easy Little Boy, the moderate Fat Man, and the hard Tsar Bomba. There’s now also a Challenge Mode that has unique short storylines testing your survival skills.
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